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      <title>RunUO Documentation - Class Overview - BandageContext</title>
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      <h4><a href="../namespaces/Server.Items.html">Back to Server.Items</a></h4>
      <h2>BandageContext</h2>
<h4>Nested Types: <!-- DBG-4 --><a href="InternalTimer.html">InternalTimer</a></h4>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="BandageContext.html">BandageContext</a> BeginHeal( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> healer, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> patient )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="BandageContext.html">BandageContext</a> GetContext( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> healer )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="SkillName.html">SkillName</a> GetPrimarySkill( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="SkillName.html">SkillName</a> GetSecondarySkill( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      (<font color="blue">ctor</font>) BandageContext( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> healer, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> patient, TimeSpan delay )<br>
      <!-- DBG-0 --><a href="Mobile.html">Mobile</a> Healer( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="Mobile.html">Mobile</a> Patient( <font color="blue">get</font>; )<br>
      <font color="blue">int</font> Slips( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Timer.html">Timer</a> Timer( <font color="blue">get</font>; )<br>
      <font color="blue">void</font> EndHeal()<br>
      <font color="blue">void</font> Slip()<br>
      <font color="blue">void</font> StopHeal()<br>
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